TrenchBroom for Linux

Level editor for Quake-engine based games

Overview

TrenchBroom is a level editor designed for Linux users who want to create game levels for Quake-engine based games.

It works with multiple games that use the Quake engine, such as Quake, Quake 2, Hexen 2, and has experimental support for Half-Life.

This makes it a good choice for anyone interested in designing levels within this game family.

The software offers a variety of tools that suit both beginners and more experienced level creators.

You can start with simple features for basic designs or use advanced options to build complex and detailed maps.

This flexibility helps users make interesting and well-crafted levels without needing expert knowledge.

TrenchBroom’s focus on Quake-engine games means it may not work well with other types of games.

Also, the support for Half-Life is still experimental, so it might not be fully stable.

However, for anyone working with Quake-based games on Linux, it provides a reliable and user-friendly way to edit levels.

In summary, TrenchBroom is a solid choice on Linux for those who want a safe and easy-to-use level editor that supports multiple Quake-engine games.

It combines simple and advanced tools to help you build great levels without much hassle.

If you are looking for software specifically made for Quake-engine game level editing, TrenchBroom fits well.

Pros

  • Supports multiple games using the Quake engine.
  • Offers both simple and advanced tools for level creation.
  • Easy to use for creating complex and interesting levels.

Cons

  • Half-Life support is experimental.
  • No mention of support beyond Quake-engine based games.
  • No specific categories provided.

Software details

Platform
Linux
Free license
Yes
Project license
GPL-3.0-or-later
Mobile friendly
No
Bug tracker
https://github.com/trenchbroom/trenchbroom/issues

Keywords

quake level editor

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